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AI Insights · Timothy · July 2022

Top 5 Platformer Games on Android in South Africa: Q2 2022

In Q2 2022, the top 5 platformer games on Android in South Africa showed varied trends in downloads, active users, and revenue, with some apps experiencing significant growth.

Top 5 Platformer Games on Android in South Africa: Q2 2022

During the second quarter of 2022, the top 5 platformer games on the Android platform in South Africa demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these games fared.

Subway Surfers from SYBO Games showed a consistent rise in weekly revenue, starting at approximately $160 at the end of March and reaching a peak of around $967 by late May. Weekly downloads fluctuated, peaking at about 26K in mid-April and maintaining a steady range between 17K and 26K throughout the quarter. Weekly active users increased from 171K in late March to around 224K by the end of June.

Subway Princess Runner by Ivy saw relatively stable weekly revenue, with minor fluctuations between $30 and $66. Weekly downloads showed a slight upward trend, starting at 11.9K at the end of March and reaching a high of 14.8K by the end of June. Similarly, weekly active users remained steady, ranging between 127K and 138K.

Tall Man Run from Supersonic Studios LTD experienced a notable increase in weekly downloads, beginning with just 370 at the end of March and peaking at approximately 19.7K by the end of May. Revenue remained minimal, with only slight increases, reaching up to $15 by the end of May. Weekly active users grew substantially from 468 in late March to about 41.8K in early June, before tapering off to 19.9K by the end of June.

Temple Run by Imangi Studios maintained a modest weekly revenue, with a peak of $23 at the end of May. Weekly downloads remained fairly steady, fluctuating between 7.7K and 10.9K. Weekly active users showed a slight increase, starting at 69.8K at the end of March and rising to approximately 73K by the end of June.

Count Masters: Stickman Games from Freeplay Inc had no recorded revenue throughout the quarter. Weekly downloads were relatively stable, starting at 8.7K at the end of March and fluctuating around similar numbers, with a peak of 9.7K in late May. Weekly active users saw a gradual increase from 34.4K at the end of March to around 34.8K by the end of June.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022